Hear is whear I will put Ultima Online updates and such.
Publish 37 Additions, Changes, and Fixes Oct 27 2005 2:00PM CST
Publish 37, as with most game publishes, contains a number of game updates and bug fixes. This article contains an updated
summary of the game improvements that will come about with Publish 37.
General:
* Reverted the hunger system back to the way it worked prior to Mondain’s Legacy
* Party looting will now be off by default
* Elves no longer lose their 20 points of mana gained from their racial ability when they cross a server line
* Players who have not upgraded to Mondain’s Legacy now have the correct menu options when using a hairstylist.
* Fixed an issue that occasionally caused Elves with certain types of hairstyles to lose their hair
* Sea serpent scales are no longer mislabeled as dragon scales in certain situations
* You can now rename ship keys again. To do this, double-click the key and then target it
* All characters on the account that placed a vendor can now fully customize it
* Fixed an issue that limited the number of kegs that could be put on a vendor
* Players can no longer trade items directly from a vendor’s pack
* Plant security settings now work properly
* Fixed a few issues that caused the Rose of Trinsic to not always produce a petal every 4 hours in certain situations
* Hearth of the Home Fire now displays its name correctly
* Objects with the same hue as frostwood will no longer display the item property “frostwood”
* Re-deeded spinning wheels now display their orientation correctly
* Talisman of Fey can no longer be bonded to players
* Spellweaving spellbooks no longer use lockdown slots for each spell they contain
* Elementals spawned by Gargoyle Pickaxes are now hued
* Players can no longer give a Lucky Necklace to an NPC jeweler
* Fixed an issue that caused the small urn to act like a container when items were placed on it
* Thrasher’s Tail no longer acts as a flax bundle
* Runebooks now display the correct sextant coordinates
* Replaced the "W" was missing from the longitude coordinate in runebooks in the 2D client
* Players can now see their paperdoll title when in animal or monster form
* The Wild Staff can no longer be used to cut up animal corpses
* Fixed a misspelling with Sculptor NPCs
* Insured items no longer auto-equip when you auto-loot your corpse
* The chat window no longer closes when you cross a server line
* The chat window now minimizes instead of closing when you die
* Throwing an Arcane Focus in the trash now removes the Arcane Focus script from your character. Characters that had
this script permanently attached to them before are now fixed.
* The Cu'Sidhe can no longer be tamed by Necromancers unless they have the appropriate taming ability
* Players are no longer able to recall to a boat placed in T2A Felucca, unless the player is already in T2A
* Various server stability and other back-end fixes
Quests:
* Escort NPCs can now follow players through gates to different facets
* Fixed an issue with doing escorts to Ocllo
* Object timers now update correctly when you log out
* A timer has been added to the quests Message in a Bottle and Waiting to be Filled so that players cannot retake
these quests repeatedly
* The Broken Shaft quest now asks for arrows instead of fukiya darts
* New characters who start as ninjas are now correctly told to equip their tekagi instead of their shuko during the
Mongbat Quest
Crafting / Craftables:
* Wooden clubs are now craftable and enhancable
* Commodity deeds now display what type of wood they contain
* All versions of the Radiant Scimitar can now be repaired and enhanced
* Crafting boards out of rare wood with "do not color" toggled will no longer result in plain boards
* Ring mail Gloves can now be smelted
* Smelting ore when your backpack is overweight no longer causes the produced ingots to drop to the ground
* Fixed an issue that caused certain craftable artifact weapons to occasionally receive properties with 0 intensity
* Egg bombs can now be made with bags of flour
* Boards crafted from Frostwood no longer have a chance of receiving spell channeling on them
* Elven Reading Chairs now display their name properly when they have been turned
* Clothing bless deeds now work on male and female kimonos
Combat:
* Fixed an issue that caused tamers to not always highlight properly when flagged as an aggressor
* Riding Swipe now properly damages mounts
* Riding Swipe now works properly on Hiryus
* Discordance now correctly flags the player as an aggressor
* Disarm now works properly on Ornate Axes and War Cleavers
* Corrected older Ornate Axes to do about the same amount of damage as new ones
* The hit lower defense property on Mace and Shield reading glasses now works as intended
* The 10% damage bonus on the Quiver of Infinity now works as intended
* Recovered arrows no longer go into a player’s backpack when the Quiver of Infinity is equipped
* Using the Quiver of Elements and Consecrate Weapon at the same time now applies the correct amount of damage
* You can now place arrows into a quiver that already has arrows in it
* Quivers now display the number of arrows remaining in them on their tool-tip
* Faction traps now show what faction they belong to
* Faction trap removal kits now show how many uses they have left
* Fixed an issue that could cause players to get stuck in Vampiric Embrace
* Players can no longer use incognito or body paint while in vampire form
* Ninja mirror images will now appear as the correct color
* Blue mirror images now flag grey when their owner flags grey to a murderer
* Players now do 1 point of damage to Golems with every hit of a 100% poison weapon
Pets:
* Players lacking the required amount of real skill (skill level before jewelry bonuses) to bond with their pet will
now receive a message informing them of this
* Fixed an issue that would cause certain types of pets to lose hitpoints when they crossed a server line
* Pack animals that go wild now drop their owner’s items they were holding into special bag on the ground.
* Players can now stable the Imprisoned Dog
* The Imprisoned Dog no longer imitates invisible players
* Fixed an issue that could cause a pets hit points to be reset if their strength was at its cap and the pet got blessed.
* Pets that have been polymorphed now correctly use the player’s veterinary skill to heal the pet, instead
of the player’s healing skill
* Fire Beetles are no longer colored to dead players in the 2D client
* Pet parrot perches now automatically lock down when placed inside of houses
Dungeon / Map:
* Fixed an issue that caused a spiked trap to continually spawn in one location in the Citadel dungeon
* Ilshenar minor artifacts no longer drop from ML monsters
* Reduced the chances of receiving a minor artifact from Mondain’s Legacy Mini-bosses.
* Young players are now warned in the hallway leading into the Doom dungeon that they are not safe, rather than once
they drop into the hole.
* Paragon Golems no longer spawn in the dungeon of Wrong
* Paragon Golems now spawn less frequently in Ilshenar
* Marble Stairs no longer drop from Paragon Golems
* Changelings in Twisted Weald no longer go to inappropriate areas
* Changelings will now return to their changeling body type as appropriate
* Jukan Warriors no longer say strange things when using paralyzing blow
* The Prism of Light ticket is now destroyed when it is placed on the ground
* Fixed an issue that caused some Orc Brutes to not carry loot
* Fixed an issue that sometimes allowed Paroxysmus to teleport players to a location where they could get stuck
* Fixed a stuck location in the Palace of Paroxysmus
* Fixed the "No dest Object Variable found bark when crossing a teleporter in Wind
* Removed a treasure chest spawn that could block narrow passage ways in Hythloth
* Fixed a rubber banding issue at a Delucia cave entrance
* Fixed a few lava tiles in the lava river in the Fire Dungeon
* Added a teleport tile onto a roof in the Fire dungeon that previously would cause a player to be stuck up there
* Fixed a Dungeon of Destard stuck location
* Fixed a Trammel / Felucca stuck location near a cliff
* Added the missing half of an island in Trammel / Felucca
* Fixed various missing water tiles in Trammel / Felucca
* Repaired the upper section of the city walls near the Warrior's guild in Serpent's Hold
* Adjusted the doors in Serpent's Hold Stables so they are no longer hang off center
* Removed a section of plaster wall near the Assassin’s Guild in Buc’s Den that shouldn’t
have been there
* Bowyers will now spawn in the bowyer shop in Yew
Client:
* Improved the way object handles display names
* Tracking arrow now lines up better with target in 2D client
* The sounds slider bar in the options menu now works correctly
* Ambient jungle sounds no longer persist when you leave the jungle
* Players and creatures will no longer disappear when a frame of animation cannot be found. This change addresses
several issues such as:
o Players horse disappears when they are net fishing while mounted
o Parrot disappears when it squawks
o Player disappears while lumberjacking in Horrific Beast form (2D client)
* Fixed a few spots in Ilshenar that were too dark
* Fixed a trailing issue for players riding beetles while wearing a wizard’s hat
* Revenants will now correctly display the equipment they are wearing
* Fixed an issue where the party looting rights toggle did not always display the correct information
* The Abattoir house add-on no longer disappears when the OmitBlood option is enabled.
* The skills list now closes correctly when you hit the back button during character creation
* Fixed an art issue on the Elven Wash Basin (south)
* Tall Elven Beds no longer clip second floor tiles
* Flowered hairstyle now has a flower in 3D client
* Carpets now show up correctly on the 2nd floor of the Britain Library
* Characters who equip a repeating crossbow no longer have a black dot show up on their forehead in their paperdoll
* Fixed a clipping issue with Leaf Tonlets in 3D client
* Gold no longer falls through certain floor tiles
* Spiked hair no longer clips through certain helmets
* Mounted player no longer sits to the side of a Cu Sidhe
* String of Shells is no longer visible through upper floors when placed on a lower floor
* Fixed windowed wall tiles that weren't aligned correctly
* Gauntlets of Valor no longer disappear while wearing a robe in 3D client
* Elven Pants and Leaf Leggings now fit better with older clothing such as thigh boots in 2D client
* Trimmed down the Elven Pauldrons - made them more slim fitting so that they conceal better under jackets in 2D client
* Help menu text is now less bright is 3D client
* Fixed an issue with the Bed of Nails that caused clipping to occur if it was placed too close to other items
* Adjusted the height of the bark roof x intersection
* The Wizard's Hat no longer leaves a trail when worn by a player riding a beetle
* The Flowered Hairstyle now displays a flower in the 3D client
* Added legs to Ornate Elven Tables
|